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la carence en testostérone en mesurant précisément son taux sanguin
dr de goursac : le pr legros, endocrinologue en belgique, nous a fait un récapitulatif des impacts de la testostérone sur l’homme
chez l’homme, la testostérone intervient sur l’humeur (énergie accrue), la peau, les cheveux (en négatif car la testostérone peut les faire tomber)
cette hormone est l’hormone du désir (elle joue sur la libido et. l’érection)
elle joue également un rôle au niveau du foie (augmentation de la synthèse de différentes protéines), elle protège de l’ostéoporose, elle intervient dans l’augmentation de la masse musculaire et dans la production d’érythropoïétine (raisons qui expliquent sa grande popularité chez les sportifs)
quels sont les hommes susceptibles de bénéficier d’un complément en testostérone ?
quel est le rôle de la testostérone ?
la dhea (dehydroepiandrostérone). est une hormone produite à partir du cholestérol qui se transforme
pourquoi ne doit-on pas prendre de compléments alimentaires lorsque l’on a un cancer ? est-ce aussi
l’andropause serait-elle une sorte de ménopause au masculin ? quelles sont les caractéristiques
il y a en france 39 millions de sportifs de tous âges qui pratiquent un ou plusieurs sports dans un
la vitamine d est connue depuis très longtemps pour son implication dans la minéralisation osseuse
le championnat du monde de football fait vivre à beaucoup d’entre nous des moments d’intenses bonheurs
pourquoi

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pokémon tcg online (initially released in 2011 for web browsers, and brought to mobile in 2014) and pokémon shuffle (initially released on nintendo 3ds in early 2015, arriving on mobile later that year)
nintendo has licensed other properties, for example, the chinese mobile game king of glory (known as arena of valor in western markets) has used mario characters under license from nintendo
the decision to stay out of the mobile gaming area, along with poor sales of the wii u, lead nintendo to undergo several underperforming quarters up through 2014
with nintendo issuing a lowering of its financial forecast for its 2014 fiscal year, iwata said « given the expansion of smart devices, we are naturally studying how smart devices can be used to grow the game-player business, » but that « it’s not as simple as enabling mario to move on a smartphone
« [8] in the fiscal report to investors that year, iwata wrote « … i believe that the era has ended when people play all kinds of games only on dedicated gaming systems
following the end of the 2014 fiscal year, iwata, tatsumi kimishima, genyo takeda, and shigeru miyamoto crafted a new strategy for nintendo to bring them back into profitability, which included approaching the mobile market, creating new hardware, and « maximizing [their] intellectual property »[10] the hardware direction resulted in the development of the nintendo switch, released in march 2017
while promoted as a home console, the switch can operate in several modes similar to a handheld console and a tablet computer
for the mobile gaming area, iwata initiated discussions with dena, a large japanese mobile platform developer and provider
by march 2015, nintendo and dena announced a partnership to jointly develop at least five mobile game titles, with one title planned to be released by the end of that year
[11][12] part of this deal including nintendo acquiring 10% of dena’s stock, while dena obtained about 1
[13] iwata said that nintendo had found a way with dena to bring its franchises to mobile devices that took advantage of unique control methods offered by these devices
« we have come to the stage where we can say that we will be able to develop and operate software which, in the end, will not hurt the value of nintendo ip but, rather, will become an opportunity for the great number of people around the world who own smart devices—but do not have interest in dedicated video game hardware—to be interested in nintendo ip and eventually to become fans of our dedicated game systems
« [11] at the time of announcement, nintendo had not committed to whether their mobile games would be free-to-play or require a single up-front cost, but iwata did assure that they would stay to payment schemes that parents would be comfortable with for letting their children play
[11] iwata also said that nintendo would be able to avoid issues that other mobile developers had, where their success usually rested on one key game; nintendo instead can take advantage of several of their franchises and develop a range of games
iwata died from health complications in july 2015, and kimishima was named nintendo’s new president
kimishima continued to have nintendo follow the mobile approach that iwata had set forward, considering it a core pillar of nintendo’s strategy
in statements to investors made in november 2017, kimishima acknowledged nintendo was still adapting to mobile, pointing to missed expectations with super mario run, stating:
nintendo has a large stock of valuable ip characters and has developed many games
we cannot, however, simply port our existing games and ip to smart-device applications
a lot of thought is going into what kind of games for smart devices will further our business and how we can continue to foster good relationships with our existing dedicated video game platform business
among the various ideas, a primary concern is enabling our consumers to play on not only smart devices, but also our dedicated video game systems
we want to build up the smart-device business as a core pillar of nintendoʼs various businesses, but we have not yet reached that level
nintendo is not at a stage where we can consider becoming a smart-device platform developer
near the end of calendar year 2017, nintendo was reportedly in talks with additional mobile platform providers including gungho to expand their mobile game offerings, as well as extending their current dena deal, according to the wall street journal
upon announcement of the jointly developed and operated title dragalia lost in april 2018, nintendo also announced it had acquired about a 5% stake in japanese mobile game

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